Recently, I was asked to review Osmo; an interactive iPad game that uses real objects within the digital realm. I have used this with my own child and with my students. I love how this game is not limited by age or grade. Rather, it appeals to all ages because it uses logic and creativity.
Osmo comes with a reflector, a base for your iPad and supplies for two of the three games. Set up is easy. I recommend that you install the free apps (Tangrams, Words, and Newton) prior to playing.
My students were very curious as I was setting up our classroom iPad for them to work with me. First, we tried Tangrams. The objective is to build the picture as shown on the screen. The colored tangrams coincide with those displayed on the screen. For some of my students, this was a bit difficult but with the help of a friend, they were able to create. This is a perfect game for developing spatial relationships and learning how objects can be moved and rotated to build.
Next, we tried Words. Words comes with letter tiles and has preset word games which you can play. This is perfect for my 7 year old but not so great for my emerging readers. Thankfully, Osmo lets you create your own set of words to use; myWords. All you need to do is upload a picture and add the word.
This was a bit hit! Not only were they engaged and wanting to build the words. They were learning. They literally clapped and cheered after each word we built. They had so much fun that they begged to play the same game over again. As teachers, we know that it is not often that our students want to repeat the same lesson again.
Osmo is a great tool for the classroom. I am thankful to have had the opportunity to use one of Time Magazine's best inventions of 2014 in my classroom. And, now, you can too! The folks at Osmo have generously offered to giveaway one to you.
Enter below:
a Rafflecopter giveaway
Hurry so that you can begin the new year in your classroom using this fantastic iPad device.
Good luck!
Please note: This is open to US residents only.
I received an Osmo device to use in my classroom for this honest review.
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Osmo comes with a reflector, a base for your iPad and supplies for two of the three games. Set up is easy. I recommend that you install the free apps (Tangrams, Words, and Newton) prior to playing.
My students were very curious as I was setting up our classroom iPad for them to work with me. First, we tried Tangrams. The objective is to build the picture as shown on the screen. The colored tangrams coincide with those displayed on the screen. For some of my students, this was a bit difficult but with the help of a friend, they were able to create. This is a perfect game for developing spatial relationships and learning how objects can be moved and rotated to build.
Next, we tried Words. Words comes with letter tiles and has preset word games which you can play. This is perfect for my 7 year old but not so great for my emerging readers. Thankfully, Osmo lets you create your own set of words to use; myWords. All you need to do is upload a picture and add the word.
Artwork by Whimsy Clips. |
This was a bit hit! Not only were they engaged and wanting to build the words. They were learning. They literally clapped and cheered after each word we built. They had so much fun that they begged to play the same game over again. As teachers, we know that it is not often that our students want to repeat the same lesson again.
Osmo is a great tool for the classroom. I am thankful to have had the opportunity to use one of Time Magazine's best inventions of 2014 in my classroom. And, now, you can too! The folks at Osmo have generously offered to giveaway one to you.
Enter below:
a Rafflecopter giveaway
Hurry so that you can begin the new year in your classroom using this fantastic iPad device.
Good luck!
Please note: This is open to US residents only.
I received an Osmo device to use in my classroom for this honest review.